Version History · Patches · Fixes

Update Log

Player-facing updates, balance changes and improvements delivered to MU Idle RPG.

  1. SEP 14, 2026

    Daily Reward V2 & Guild Recruitment

    01DAILY REWARD V2

    • New

      Seven-Day Reward Cycle

      A new server-authoritative seven-day cycle rewards daily progress with Zen, Apples, Blood Castle Tickets and Double EXP. Missed days remain available, while each claim uses the character's current Reset tier.

    • Improved

      Clearer Reward Status

      The premium Daily Reward window now clearly identifies available, claimed and locked days, highlights pending rewards and shows the automatic 500 Apple bonus.

    02GUILD RECRUITMENT

    • New

      Minimum Reset Requirement

      Guild Masters can now set any non-negative minimum Reset requirement for players who join or apply to their Guild. Guild listings display the requirement before a player applies.

  2. SEP 11, 2026

    Progression Through Reset 20,000

    01HIGH-RESET PROGRESSION

    • New

      Designed Route Through R20000

      The hunting route now continues through Karutan 1, Karutan 2, Ferea, Nixies Lake, Deep Dungeon 1–5, Kubera Mine I–IV, Abyssal Atlans, Scorched Canyon, Crimson Flame's Icarus and Temple of Arnil. Temple of Arnil is the current final designed progression endpoint at R20000.

    02COMBAT & REWARDS

    • Balance

      Smoother High-Reset Progression

      Monster difficulty, map transitions and class progression were reviewed through Reset 20,000 to reduce excessive death spikes and support steadier progression.

    • Improved

      Reviewed Map Rewards

      EXP, Zen and Jewel progression were reviewed across high-reset maps to keep reward pacing clear between hunting grounds.

    03MAPS & GUIDES

    • Improved

      Final Map Presentation

      High-reset maps now use updated environments, monster identities and map selector icons for a more consistent hunting route.

    • Improved

      Updated Map Guides

      Map Guides now cover progression through Reset 20,000 with corrected monster, progression and reward information.

    • Improved

      Localized Map Information

      Updated map and progression information is available in English, Portuguese (Brazil), Spanish and Vietnamese.

  3. SEP 6, 2026

    Guilds, Shared Progression & Weekly Rewards

    01GUILDS & COMMUNITY

    • New

      Create and Lead a Guild

      Create a Guild for free, discover recruits through open entry, applications or invitations, and manage members, officer roles and leadership.

    • New

      Shared Treasury and Contributions

      Donate Zen, Bless and Soul to your Guild Treasury, fund technology upgrades together and follow contribution rankings and recent donations.

    02TECHNOLOGIES & WEEKLY REWARDS

    • New

      Six Technologies, 100 Levels

      Develop Capacity, Mining, Zen, EXP, Jewel and Pet Farming from Lv0 to Lv100. Reach up to 50 members, +50% Hunting EXP and Zen, +50% relative Jewel drop chance and +50% Mining fragment production, with Guild Level progressing from 1 to 100.

    • New

      Pet Farming Weekly Apples

      Claim 50 Apples per Pet Farming level, up to 5,000 per character each week. Weeks reset Monday at 00:00 America/Sao_Paulo; membership must predate that reset. One claim per character per week, even after changing Guilds; missed weeks do not accumulate.

    • New

      Clearer Player Bonuses

      The Player Bonuses summary now includes Pet Companion and Guild bonuses alongside existing sources, with a breakdown for EXP, Zen and relative Jewel drop bonuses.

    03GUILD WINDOW & CHAT

    • New

      Private Guild Chat

      Talk with your Guild in a dedicated Chat channel, revisit message history and see Guild identity and roles. Authorized recruiters can invite players through the Chat player menu.

    • New

      A New Guild Window

      Open Guild from System Navigation to access Home, class portraits in Members, recruitment, illustrated technologies and the progression atlas, weekly rewards, Treasury and management. An Activity Log records Guild milestones and actions, with responsive layouts and keyboard navigation.

  4. SEP 5, 2026

    System Navigation, Chat V2 & Blood Castle

    01SYSTEM NAVIGATION & PREMIUM WINDOWS

    • New

      Unified System Navigation

      A dedicated side drawer now organizes Progression, Economy, Events, NPC and System destinations without resizing the Hunting arena.

    • Improved

      Premium System Windows

      Journey, Pets and GM Messages now share a fitted ornamental frame, while milestone and attached reward icons make important information easier to scan.

    • Improved

      Starter Pack Store

      The Store now uses a package catalog, compact resource cards and clearer permanent benefits while preserving the existing Card and PIX purchase flows.

    02CHAT V2 & WORLD PRESENCE

    • New

      Private Whispers

      Persistent private conversations, authorized delivery and saved unread state bring direct player-to-player messaging to Chat.

    • Improved

      Organized Chat Channels

      Global, System, Events and Whispers now have explicit presentation, with Founder status and World Rank derived securely by the server.

    • New

      World Rank Presence

      The current World Rank #1 can be announced in Global when arriving, while a six-hour server cooldown prevents reconnect, tab or server-instance spam.

    • Improved

      New Player Welcome

      New-character arrivals now receive a more visible official welcome treatment in the Global feed.

    03BLOOD CASTLE

    • Changed

      Registration Guarantees Participation

      A successful registration now guarantees participation without requiring the browser, heartbeat, presence phases or a separate manual Enter action.

    • Improved

      Authoritative Population Reward

      Population rewards now follow the event's final participant total, reaching the existing 5.00x tier at full capacity while preserving the established reward rules.

    • Fixed

      Clear Registration Access

      Registration controls are now available from the Blood Castle widget and event details when the window is open, and the Events feed stays focused on useful event updates.

    04RANKINGS & PRESENTATION

    • Fixed

      Every Character Ranked

      Every eligible character on an account can now appear independently in Rankings instead of only one character representing the account.

    • Improved

      Map Identification

      The current map panel now presents its identity, progression range and world context more clearly without changing combat or map rewards.

    • Improved

      Faster Home Hero

      Right-sized desktop and mobile Hero media reduce transfer size while preserving the existing dark-fantasy composition.

    • Improved

      Public Game Presentation

      The Home and About experiences now present the game's systems and progression with clearer, denser player-facing information.

  5. SEP 2, 2026

    Multilingual Interface & Expanded World Audio

    01LANGUAGES & LOCALIZED ROUTES

    • New

      Four Interface Languages

      MUIdle is now available in English, Brazilian Portuguese, Spanish and Vietnamese, with English as the reliable fallback for missing translations.

    • New

      Localized Public Routes

      Public pages and Guides now use localized routes with language-aware metadata, canonical URLs, hreflang and sitemap coverage.

    • Improved

      Language Switching

      The language selector preserves equivalent routes and is available across public pages, the Access Portal and the game interface.

    02WORLD AUDIO

    • New

      New Map Soundtracks

      Aida 1, Aida 2, Kanturu Relics 1–3, Kanturu Island, Swamp of Calmness and Raklion now have dedicated map music.

    • New

      Lorencia Monster Voices

      Budge Dragon, Elite Bull Fighter and Hound now use dedicated spawn, attack and defeat sounds.

    • Improved

      Unified Audio Controls

      The new music and monster voices follow the existing master, music and combat controls without changing combat timing.

  6. SEP 1, 2026

    Dark Lord · Command, Companions & Fire Burst

    01DARK LORD · NEW CLASS

    • New

      Dark Lord Now Available

      Create a Dark Lord, a commander-style hybrid who combines Strength and Energy with the exclusive Command attribute.

    • New

      Command Attribute

      Dark Lords can invest in CMD to strengthen their permanent Dark Horse and Dark Raven companions. Other classes remain unchanged with four attributes.

    • New

      Critical DMG Increase

      Energy strengthens the Dark Lord's Critical Damage, giving personal critical attacks a distinct offensive identity.

    02DARK HORSE & DARK RAVEN

    • New

      Dark Horse

      The defensive companion gains permanent experience from valid kills and adds Defense as its Level and the Dark Lord's Command grow.

    • New

      Dark Raven

      The offensive companion gains permanent experience, attacks the current monster independently every 1.50 seconds and never rolls Critical hits.

    • Improved

      Animated Raven Combat

      The Raven now flies with animated wings, performs a dedicated attack sequence and dynamically aims at monsters of different visual sizes.

    • Improved

      Persistent Companion Progress

      Horse and Raven progress is preserved through Reset, death, map changes, reconnects and Offline Hunting.

    03DARK FLAME & FIRE BURST

    • New

      Dark Flame

      Personal Critical hits build up to three Dark Flames. At full Flame, the next personal attack consumes them to unleash Fire Burst.

    • New

      Fire Burst

      Fire Burst deals 250% damage through a dedicated connected fire-chain effect with compact impact feedback.

    • Improved

      Clear Combat Feedback

      The skill panel is the single source for Dark Flame progress and Fire Burst readiness, while the arena remains focused on combat VFX.

    04PRESENTATION & ARMORY

    • New

      Dark Lord Armory

      Dark Lords now display their own Scepter, Shield, Cape, Pet and Helm assets throughout Armory progression.

    • Improved

      Compact Command Interface

      Dedicated Horse, Raven and skill panels present companion Levels, EXP, Defense, Damage and Dark Flame without enlarging the character panel.

    • Improved

      More Readable Character UI

      Attribute and skill text received larger type, stronger contrast and responsive spacing on desktop and mobile.

  7. AUG 31, 2026

    Magic Gladiator, Jewel Economy & New Guides

    01MAGIC GLADIATOR

    • New

      Magic Gladiator Now Available

      Create a Strength-and-Energy hybrid with its own attribute distribution, combat formulas, class presentation and Armory identity.

    • New

      Elemental Charge

      Five successful normal attacks build five Charges, preparing the next attack as Power Slash.

    • New

      Power Slash

      Consume five Elemental Charges to deliver a 235% damage strike with three fast white-and-silver energy orbs.

    • Improved

      Magic Gladiator Combat Presentation

      Progressive Charge feedback, dedicated Power Slash effects and a single authoritative Charge display keep high-speed combat readable.

    • New

      Magic Gladiator Armory

      Magic Gladiators now use dedicated Sword, Armor, Wing and Pet visuals in the Armory.

    02CLASS & JEWEL BALANCE

    • Balance

      Fairy Elf Progression Parity

      Fairy Elf attack-speed growth was improved to align long-term progression with the other released classes while preserving damage, defense and economy rules.

    • Balance

      Map-Based Jewel Rates

      Jewel Drop now progresses from 0.030% in Lorencia to 0.080% from Aida 1 through Raklion, while existing Founder, Pet and Armory stacking remains unchanged.

    • Changed

      Journey Jewel Rewards

      The 16 Journey milestones now award a combined 250 Bless and 250 Soul, for 500 total Jewels across the complete Level 1–400 journey.

    • Fixed

      Offline Bless & Soul Parity

      Offline rewards preserve the same total Jewel issuance while deterministically splitting odd totals without systematically favoring Bless or Soul.

    03PLAYER GUIDES

    • New

      Jewel Drop Guide

      A dedicated guide now explains map rates, bonus stacking, Bless and Soul distribution and expected progression.

    • New

      Journey Guide

      A visual progression roadmap presents all 16 Journey milestones and their authoritative rewards.

  8. AUG 30, 2026

    Blood Castle, GM Messages & World Reliability

    01BLOOD CASTLE

    • Changed

      Five-Minute Blood Castle

      Blood Castle now has a 300-second hard limit, with the current balanced 30-participant battle completing in approximately 249 seconds.

    • Improved

      Full Event Population

      Blood Castle now supports battles with up to 30 participants while preserving player registration priority.

    • Fixed

      Empty Event Cancellation

      An event with no registrations now cancels immediately before combat or rewards begin.

    • Fixed

      Accurate Participant Display

      Registered and Active counters now show the authoritative event population without changing reward eligibility.

    • Improved

      Registration & Reward Reliability

      Successful registrations remain eligible through disconnects, and earned rewards are delivered exactly once.

    02MESSAGES & REWARDS

    • New

      GM Messages

      Official communications can now include claimable rewards delivered through the in-game GM Message mailbox.

    • Fixed

      Reliable Reward Claims

      Offline and message reward claims now remain safe across retries, replays and reconnects without duplicating progression.

    • Fixed

      Double EXP Duration Claims

      Reward durations with fractional day equivalents now convert correctly into the intended number of Double EXP hours.

    03WORLD & PROGRESSION

    • Improved

      Animated Monster Guide

      All 15 map guides now present dedicated transparent Idle animations for every configured encounter.

    • New

      Complete Pet Guide

      The public Pet Guide documents Pet 1 through Pet 10, feeding, bonuses, evolution, Mastery and Daily rewards from authoritative game data.

    • Improved

      Natural World Population

      World activity now follows steadier individual pacing and remains distributed across eligible maps instead of moving in synchronized groups.

    • Fixed

      Reset 6000 Level Diversity

      World population at the progression cap continues through varied Level 1–400 cycles instead of remaining permanently at Level 1.

    • Fixed

      Current Combat Scaling

      Legacy combat sessions are automatically rebuilt with current authoritative scaling before generating new kills or rewards, while player progression remains preserved.

    04ZEN ECONOMY

    • Balance

      Final Zen Progression

      Map Zen rewards were recalibrated into the final long-term economy model across all hunting grounds.

    • Changed

      Character-Wide Zen Normalization

      Eligible character balances above the campaign threshold can be normalized individually, with one compensation reward delivered for each processed character.

  9. AUG 29, 2026

    Pet Evolution · Pet 1 to Pet 10

    01PET EVOLUTION

    • New

      Ten-Pet Progression

      Pet progression now continues from Pet 1 through Pet 10, ending with NOCTYRAX SOVEREIGN as the final MAX Pet.

    • New

      Evolution & Manual Hatch

      Master a Pet at Level 100, begin a 24-hour incubation that continues offline, then manually Hatch the next companion at Level 1.

    • Changed

      Apple-Focused Feeding

      Pet 1 keeps its original Apple, Jewel or Zen Feed choices. Pet 2 through Pet 10 advance exclusively with Apples.

    • New

      Permanent Pet Mastery

      Every completed Pet remains permanently Mastered and contributes to the separate Mastery Daily reward.

    • New

      Evolution Road

      Follow all ten companions in one progression road, preview previously Mastered Pets and select any unlocked appearance for the Hunting arena.

    02REWARDS & VISUALS

    • New

      Current Pet Bonuses

      Advanced Pets grant scaling EXP, Zen Drop and Jewel Drop bonuses up to +9% at Pet 10. Only the current Pet bonus applies; Mastered bonuses never stack.

    • Improved

      Expanded Daily Benefits

      Current Pet Daily rewards now scale through Pet 10, while every unique Mastered Pet adds Blood Castle Fragments, Chaos, Creation and Life to Mastery Daily.

    • New

      New Companion Animations

      Pets 2–10 include dedicated transparent Idle and Move animations while preserving the original Pet 1 animation.

    • Improved

      Backward-Compatible Pet Upgrade

      Database updates 0045 and 0046 preserve existing Pet progress while safely extending evolution through Pet 10.

  10. AUG 26, 2026

    World Expansion, Pet Interaction & Starter Pack

    01WORLD · R501–R6000

    • New

      Eight New Hunting Grounds

      Continue beyond Icarus through Aida 1, Aida 2, Kanturu Relics 1–3, Kanturu Island, Swamp of Calmness and Raklion, extending progression through Reset 6000.

    • New

      New Monster Progression

      Each new destination introduces four distinct encounters that advance throughout its recommended Reset range.

    • Changed

      Open World Access

      Every hunting map is freely accessible at any Level or Reset. Recommended Reset ranges now provide guidance only and never reduce combat rewards.

    • Fixed

      Map-Bounded Encounters

      Characters below or above a map's recommended range now face its first or final valid monster instead of incorrectly scaling old-map rewards with global Reset.

    • Balance

      Tarkan & Early Icarus Rewards

      EXP and Zen rewards for Tarkan and Icarus R200–299 were recalibrated for a consistent transition into the established Icarus R300–500 progression.

    02PET & JOURNEY

    • New

      Pet Progression

      Raise a character-owned companion through feeding, Growth, levels, milestones, Daily Benefits and manually activated Double EXP Potions.

    • Improved

      Interactive Arena Pet

      Click or tap the animated companion in the Hunting arena to open its complete Pet interface without interrupting combat.

    • New

      Journey Rewards R0–R500

      Reach Level checkpoints during each Reset to earn character-owned resources, with Journey progress and milestone feedback integrated into Hunting.

    03STARTER PACK

    • New

      Starter Pack

      The Starter Pack delivers Bless, Soul, Zen, Apples and 48 hours of Double EXP to the selected character after payment confirmation.

    • New

      Permanent Character Benefits

      Unlock Unlimited Offline Auto Reset, Infinite Mining and Online Auto Reset permanently for the selected character.

    • Improved

      CARD & PIX Payments

      Choose secure international card payment through Stripe or instant Brazilian payment through PIX in the Store.

    • Fixed

      Abandoned Checkout Recovery

      An expired or abandoned Starter Pack checkout no longer blocks future attempts. Valid open sessions are safely reused and completed payments remain protected.

    04BLOOD CASTLE & GLOBAL CHAT

    • Changed

      Hourly Blood Castle

      Blood Castle now opens once every hour, 24 times per day. Registration still begins 5 minutes before each 15-minute event.

    • Changed

      Any Level, Reset or Class

      Every authenticated character can register and enter Blood Castle with a valid online runtime, regardless of Level, Reset or class.

    • New

      Chat Channels

      Global Chat now separates Global, System and Events messages while player entries display their class portrait, class name and Reset.

    • Improved

      Update Announcements

      Open game sessions now receive a persistent update notice and a System announcement when a newer published version is available.

    05RANKINGS & RELIABILITY

    • Improved

      Class Identity in Rankings

      Ranking entries now display each character's authoritative class and existing class portrait without changing score or ordering rules.

    • Fixed

      Immediate Runtime Authority

      Opening a character in a newer tab now transfers authority immediately, preventing stale requests and false reconnect loops from older sessions.

  11. AUG 25, 2026

    Fairy Elf & Triple Shot

    01CLASSES & COMBAT

    • New

      Fairy Elf Now Available

      Create and play as the Fairy Elf, a swift ranged class with dedicated attributes, recommended Agility and Support builds, and a unique combat identity.

    • New

      Triple Shot

      Fairy Elves fire three precise arrows at once, with each arrow able to land a critical hit independently.

    • New

      Heal

      Fairy Elves periodically restore Life through a permanent passive that becomes stronger with Energy.

    • New

      Greater Damage

      Energy now strengthens the Fairy Elf's permanent Greater Damage passive for improved ranged attacks.

    • Improved

      Fairy Elf Combat Effects

      Triple Shot now uses a fast emerald-and-gold animation with three arrows converging precisely on the current monster.

  12. AUG 24, 2026

    Armory Tier Progression & Class Expansion

    01ARMORY V2

    • New

      Ten Equipment Tiers

      Each Armory piece can now progress independently from Tier 1 to Tier 10.

    • New

      Enhancement Progression

      Upgrade every Weapon, Set, Wing, Pet and Mount from +0 to +15, with each enhancement immediately improving the total Armory bonus.

    • New

      Equipment Promotion

      A piece at +15 can be promoted individually to the next Tier and continue its progression from +0.

    • Changed

      Power Across Every Map

      Armory bonuses now work at 100% efficiency in every hunting ground, without map-specific equipment restrictions.

    • Improved

      Clearer Armory Interface

      The Armory now displays each piece's Tier, enhancement level, next upgrade cost and the combined EXP, Zen and Jewel bonuses.

    • Fixed

      Reliable Rapid Upgrades

      Repeated clicks no longer create duplicate upgrade requests or incorrectly show a reconnect warning.

    02CLASSES & COMBAT

    • New

      Dark Wizard Now Available

      Create and play as the Dark Wizard, a new magic-focused class with its own attributes, recommended builds and combat identity.

    • New

      Soul Barrier

      Dark Wizards permanently reduce incoming damage through Soul Barrier, which becomes stronger as Agility increases.

    • New

      Swell Life

      Dark Knights now gain additional maximum Life from Vitality through the permanent Swell Life passive.

    • Improved

      Signature Combat Effects

      Dark Wizard's Meteor Strike and Dark Knight's Sword Blow now have distinct animated combat effects.

  13. AUG 19, 2026

    Character Creation Preview & Build Guides

    01CHARACTER CREATION

    • New

      Expanded Character Creation

      Explore the complete class roster before creating a hero, with future classes clearly identified as Coming Soon.

    • New

      Class Skills & Recommended Builds

      Character previews now introduce signature skills, while Dark Knight includes Combat Focus and Fortified attribute recommendations.

  14. V2 · AUG 18, 2026

    Blood Castle, Event Rewards & Vote Rewards

    01BLOOD CASTLE · ONLINE EVENT

    • New

      Blood Castle Has Arrived

      A 15-minute cooperative event with registration opening 5 minutes before each battle and capacity for 30 players. Its current schedule is listed in the latest update.

    • New

      Daily Entry

      The first Blood Castle entry each day is FREE. Additional entries require 1 Blood Castle Ticket.

    • Balance

      Normalized Event Combat

      All players fight with normalized combat power inside Blood Castle. Character Reset and normal progression do not determine Blood Castle combat strength.

    • Balance

      Cooperative Population Rewards

      More participants increase the potential EXP reward: 1–5 players receive 1.0×, 6–10 receive 1.2×, 11–15 receive 1.5×, 16–20 receive 2.0×, 21–25 receive 3.0× and 26–30 receive 5.0×.

    • New

      Five Event Stages

      Fight through Wave 1, Wave 2, the Castle Gate, Wave 3 and the Final Guardian. Secured progression checkpoints advance through 10%, 25%, 45%, 65% and 100%.

    • New

      Classic Castle Journey

      A dedicated environment progression inspired by the classic MU Blood Castle layout follows the party from the opening bridge to the Final Guardian.

    • New

      Cooperative Presence

      Blood Castle now represents participating players, cooperative event status, and event-specific death and respawn behavior.

    • Changed

      Activities During Blood Castle

      Hunting pauses while a player participates in Blood Castle. Online Chest remains available throughout the event.

    02EVENT REWARDS

    • New

      Pending Event EXP

      Event EXP is stored after settlement and can be claimed whenever the player chooses.

    • New

      Pending Reward Indicator

      A permanent Event Rewards indicator in the game header activates whenever rewards are waiting to be claimed.

    • New

      Reward Interface

      The Event Rewards interface shows pending EXP and reward information in one place.

    • Improved

      Level 400 Protection

      Pending EXP is preserved when Level 400 is reached. Players can Reset and continue claiming the remaining EXP afterward.

    • New

      Ready for Future Events

      Event Rewards is designed to support additional events in future updates.

    03VOTE REWARD

    • New

      PlayMU Vote Reward

      Players can now vote for MU Idle RPG directly from the game. Each verified vote rewards 1 Blood Castle Ticket and 1 Devil Square Ticket.

    • New

      Vote Every 12 Hours

      Vote Reward becomes available every 12 hours, with its authoritative status and countdown displayed directly in the game header.

    • Improved

      Automatic Vote Verification

      Rewards are delivered automatically after a successful vote has been verified.

    04UI & EVENT PRESENTATION

    • New

      Blood Castle Access

      Added a dedicated Blood Castle banner, How to Play guide, registration interface, capacity display and event countdown states.

    • New

      Stage Presentation

      Each Blood Castle stage has a unique environment with improved character and enemy positioning and movement throughout the event.

    • Improved

      Responsive Event Experience

      Blood Castle presentation is optimized for desktop and mobile, with participant representation and cooperative event status remaining clear across screen sizes.

    • New

      New Header Controls

      Added dedicated Event Rewards and Vote Reward controls to the game header.

    05RELIABILITY

    • Improved

      Event Connection & Recovery

      Improved event reconnect behavior, presence synchronization and state recovery after refresh or reconnect.

    • Improved

      Event Responsiveness

      Improved Blood Castle combat responsiveness and event character and monster positioning.

    06COMMUNITY SUGGESTIONS

    • New

      Delete Character

      Characters can now be permanently deleted from the character selection screen after confirming their name.

    • New

      Attribute Redistribution

      Allocated attribute points can now be recovered and redistributed for 100,000 Zen.

  15. AUG 17, 2026

    Seven Lands & Guides Expansion

    01WORLD · SEVEN LANDS

    • Improved

      The World Is Complete

      Lorencia, Dungeon, Devias, Lost Tower, Atlans, Tarkan and Icarus now each carry a distinct environmental identity throughout the Hunting experience. Lost Tower, Atlans, Tarkan and Icarus received their dedicated presentations in this update.

    02GUIDES · GUIDES V2

    • Improved

      A Complete Knowledge Hub

      The Guides area is now an organized knowledge hub with dedicated pages, clear categories and related guides that make it easier to move between connected systems.

    03GUIDES · CORE GAMEPLAY

    • New

      Start With Confidence

      New Getting Started, Hunting & Combat, and Attributes & Character Progression guides create a clear path from the first character steps through Hunting, attributes, Reset and permanent growth.

    04GUIDES · SYSTEM DOCUMENTATION

    • Improved

      Every Major System Explained

      Dedicated guides now cover Mining, Reset & Progression, World Progression, Armory, Online Chest, Referrals, Founder and Player Support in one connected reference.

    05GUIDES · VISUAL DOCUMENTATION

    • Improved

      Learn Through the Game

      Guides now use familiar game visuals to explain Mining resource nodes, fragments and complete items, Pickaxe progression, Armory equipment, Online Chest states, referral rewards, Founder identity and the Seven Lands journey.

    06PUBLIC WEB · POLISH

    • Improved

      Better Connected to the Game

      Visual polish across Guides and the world presentation brings the public experience closer to the established identity of the game.

  16. AUG 17, 2026

    Mining Profession & World Expansion

    01NEW SYSTEM · MINING PROFESSION

    • New

      Mining Has Arrived

      Mining is a character-owned profession with standard sessions lasting up to 6 hours. It progresses offline and independently from Hunting, producing Mining EXP and fragments across six resources. Gather enough fragments, assemble complete items manually and advance toward Mining Lv.30.

    02MINING · PICKAXE PROGRESSION

    • New

      Upgrade Your Tools

      Each Pickaxe upgrade costs 1,000,000 Zen and increases Mining efficiency, reaching 200% at Lv.10. Its appearance advances through Iron at Lv.1–3, Reinforced at Lv.4–6, Master at Lv.7–9 and Ancient at Lv.10.

    03MINING · RESOURCE PROGRESSION

    • New

      Fragments Into Rewards

      Mining Lv.1 unlocks Jewel of Chaos, Lv.5 Blood Castle Ticket, Lv.10 Devil Square Ticket, Lv.15 Jewel of Creation, Lv.20 Jewel of Life and Lv.30 Boss Ticket. Resource fragments are gathered during Mining and manually assembled into complete items.

    04WORLD · MAP PRESENTATION

    • Improved

      Seven Lands, One World

      Lorencia, Dungeon, Devias, Lost Tower, Atlans, Tarkan and Icarus now share an integrated presentation within the game's unified world experience.

    05GAME EXPERIENCE · ACTIVITY SYSTEM

    • New

      Hunting ↔ Mining

      Switch between Hunting and Mining inside the game while keeping your selected Hunt map. Returning to Hunting does not interrupt an active Mining session.

    06VISUAL POLISH · MINING AREA

    • New

      A Living Underground Chamber

      The Mining area introduces an underground environment with resource-specific ore deposits, animated Pickaxe tiers, lantern lighting and ambient mine-cart movement.

    07WEBSITE · WORLD PRESENTATION

    • Improved

      Public Website Improvements

      The public website now features a Seven Lands progression panorama and additional visual polish across the player-facing experience.

  17. AUG 16, 2026

    Player Support & Devias Presentation

    01PLAYER SUPPORT

    • Improved

      Support Inbox

      Support now uses a clearer inbox-style flow. Players can switch between multiple active tickets, with open and closed conversations separated. Selecting a ticket opens its conversation, replies are available only for the selected active ticket, closed tickets remain read-only, and creating a new ticket is kept separate from existing conversations.

    02DEVIAS

    • Improved

      Frozen Map Presentation

      Devias now has its own dedicated map presentation and background, following the land's frozen visual identity while remaining integrated with the existing game HUD and combat presentation.

  18. v0.1.0 · AUG 14, 2026

    Core Systems, World Progression & Referrals

    01CORE EXPERIENCE

    • Improved

      Armory

      Five independent Armory slots turn Jewel of Bless and Jewel of Soul into permanent progression bonuses.

    • Improved

      Rankings

      The public Hall of Legends highlights character progression through Reset, level, total power and lifetime kills.

    • Improved

      Achievements

      Persistent challenges record important milestones throughout each character's journey.

    • Improved

      Founder

      Founder accounts receive permanent progression benefits, extended offline features, additional character slots and visible recognition.

    • Improved

      Online Chest

      Stay active to unlock timed reward milestones and collect the available Online Chest rewards throughout the cycle.

    02SYSTEMS

    • New

      Referral Program

      Invite new players with your personal referral link and follow their progress toward the first Reset.

    • New

      Referral Rewards

      Each of the first five qualified referrals grants 2 Jewel of Bless, 2 Jewel of Soul and 3 hours of Double EXP to a character you choose.

    • New

      Double EXP Buff

      Referral Double EXP works during online and offline progression, with a live remaining-time display below the EXP bar.

    • Improved

      Referral Tracking

      The Referral window shows invited character names, registration dates, Reset progress, reward status and available claims.

    03WORLD

    • Balance

      Devias Progression

      Devias now covers Reset 20–49, advancing from Worm to Ice Monster, Assassin and Yeti in exclusive Reset ranges.

    • Balance

      Lost Tower Progression

      Lost Tower now covers Reset 50–99 with Shadow, Poison Shadow, Death Cow and Death Knight as stage-specific encounters.

    • Balance

      Atlans Progression

      Atlans now covers Reset 100–149 through Bahamut, Vepar, Valkyrie and Great Bahamut progression stages.

    • Balance

      Tarkan Progression

      Tarkan now covers Reset 150–199 with Mutant, Bloody Wolf, Iron Wheel and Tantalos, including the final EXP continuity adjustment.

    • Balance

      Icarus Progression

      Icarus now covers Reset 200–299 through Alquamos, Mega Crust, Queen Rainer and Drakan.

    • Changed

      Stage-Specific Spawns

      Advanced maps now spawn only the monster assigned to the character's current Reset range, both online and offline.

    04QUALITY

    • New

      Sound Settings

      Manage master volume, map music, combat hits, kill rewards, Jewel drops, progression and character defeat independently.

    • Improved

      Public Game Information

      New About, Features, Guide, Rankings and Changelog pages make game information easier to explore.

    • Improved

      Support Access

      The in-game Contact Support launcher received a clearer premium presentation.

    05FIXES

    • Fixed

      Account Form Reliability

      Login and registration now handle unexpected empty server responses without crashing the page.