
Map Guide & Monster Encyclopedia
Follow the complete hunting route from Lorencia through Temple of Arnil. Every guide uses the same map, reward and monster definitions as the game.

Lorencia
Stone walls guard the fields where every new character begins hunting.

Dungeon
Narrow underground passages descend through chambers occupied by stronger creatures.

Devias
Snow-covered streets and frozen ruins shelter creatures adapted to the cold.

Lost Tower
Dark stone floors rise above deep shafts packed with hostile guards.

Atlans
Flooded plazas and submerged ruins form a hunting ground beneath the sea.

Tarkan
Broken fortifications stand among dry canyons occupied by desert creatures.

Icarus
High platforms and suspended ruins overlook a vast field of clouds.

Aida 1
Dense roots have spread through ruined paths at the edge of the corrupted forest.

Aida 2
Deeper forest ruins lead into stone chambers consumed by corruption.

Kanturu Relics 1
The outer relic chambers combine stone structures with dormant machinery.

Kanturu Relics 2
Deeper platforms cross active machinery and heavily defended passages.

Kanturu Relics 3
The innermost chamber surrounds the machinery at the center of the relic complex.

Kanturu Island
Ruined structures cover an isolated island exposed to violent storms.

Swamp of Calmness
Still water and dense vegetation conceal predators across the flooded wetlands.

Raklion
Ice-covered walls protect a stronghold built across the frozen wasteland.

Karutan 1
Fortified roads cut through Karutan's scarred industrial frontier.

Karutan 2
The inner foundries churn beneath a territory shaped by endless siege.

Ferea
Ancient magic clings to the broken monuments of Ferea.

Nixies Lake
Frozen waters conceal enemies beneath Nixies Lake's pale surface.

Deep Dungeon 1
The first deep corridors lead below the known world.

Deep Dungeon 2
The lower halls narrow around older, darker stonework.

Deep Dungeon 3
A buried sanctum waits beyond the dungeon's silent chambers.

Deep Dungeon 4
Ancient vaults sink into the dungeon's darkest reaches.

Deep Dungeon 5
The final depths hold the oldest chambers beneath the world.

Kubera Mine I
The first Kubera shafts reveal crystal seams inside an ancient mine.

Kubera Mine II
Heavy oreworks and fractured tunnels shape the second Kubera sector.

Kubera Mine III
Rare mineral veins lead through Kubera's lower excavation.

Kubera Mine IV
Kubera's final excavation reaches the deepest crystal-bearing tunnels.

Abyssal Atlans
Submerged ruins and luminous coral surround the ancient arena beneath Atlans.

Scorched Canyon
Charred earth, broken fortifications and ember-lit paths mark this battlefield.

Crimson Flame's Icarus
Crimson smoke drifts across cloud platforms and near-invisible ruins high above the world.

Temple of Arnil
Ancient temple ruins rise from a shadowed marsh at the end of the world route.
