Core gameplay loop

Hunting & Combat

Understand automatic attacks, monster rewards, survivability and offline Hunting across every map.

Automatic Hunting

Hunting starts when you enter the game. Your character attacks the current monster at the Attack Speed shown in the stat panel; a surviving monster retaliates according to the combat cycle.

Attacks, Criticals and skills

Attack Speed controls how often personal attacks occur. Critical Chance decides whether a hit uses your Critical Damage multiplier. Class skills and companions follow their own displayed rules without changing the underlying attack cadence.

Damage and survival

Attributes affect every class differently, so use the class build shown by Auto Distribution as a reliable starting point. After a kill, your character recovers 10% of maximum HP.

Defeat and return

When HP reaches zero, Hunting pauses for 3 seconds. Your character returns at full HP in the same map. A defeated monster is replaced after 0.3 seconds.

Monster rewards

A valid kill grants the current map's rewards. EXP is earned below Level 400; Zen and the map's Jewel chance continue to apply at the level cap.

EXP
Character levelsEarned below Level 400
Zen
CurrencyGranted by valid kills
Bless / Soul
Jewel dropsChance belongs to the current map

Choose your map

Travel to any map unlocked by your Reset. Each destination has its own monster tiers and base rewards, while the Hunting controls stay familiar.

Read the Hunting Log

The Hunting Log records recent kills and their EXP, Zen and Jewel results, giving you a quick view of your current farming rhythm.

Offline Hunting

Standard accounts can resolve up to 6 hours offline, while Founder accounts can resolve up to 8 hours. Other account benefits may extend that window or provide Auto Reset and route controls.

Offline progression uses authoritative kills, combat survival and the same map rewards and permanent bonuses as online Hunting. A safer map can outperform one where deaths create heavy downtime.

Hunting ↔ Mining

Switch between Hunting and Mining without changing your selected Hunting map. An active Mining session continues independently when you return to Hunting.