Command and companions

Dark Lord

Commander / Hybrid

A hybrid commander whose personal attacks, Dark Horse and Dark Raven form one persistent combat system.

  • Command
  • Companions
  • Dark Flame
Critical Chance
5% → AGI / 30,00035%
Critical Multiplier
1.75 + 1.25 × ENE / (ENE + 300,000)
Dark Lord portrait
01
Identity

Class Overview

Dark Lord combines Strength and Energy for personal Damage while the exclusive Command attribute strengthens two permanent companions.

Dark Horse supplies Defense and Dark Raven attacks independently. They are class companions, separate from the global Pet system. Personal Critical hits build Dark Flame for Fire Burst.

02
Authoritative roles

Attributes

STR

Strength

Personal Damage

Adds 0.60 personal Damage per point.

AGI

Agility

Speed, Defense & Critical

Adds 0.16 personal Defense per point and raises speed and Critical Chance.

VIT

Vitality

Life

Adds 3.2 HP per point.

ENE

Energy

Personal & Critical Damage

Adds 0.40 personal Damage per point and strengthens Critical Damage.

CMD

Command

Companion Power

Strengthens the Dark Horse and Dark Raven. Command does not directly increase personal Damage.

03
Automatic distribution

Recommended Build · Commander Hybrid

Keeps personal Damage, survivability and companion power in balance without making Command replace Strength or Energy.

Strength
30%
Agility
15%
Vitality
15%
Energy
20%
Command
20%
Reset progression

Build & Map Route

Use this automatic allocation as a reliable baseline. Actual clear speed also depends on level, equipment, pets and active bonuses.

Per 1,000 earned points300 Strength150 Agility150 Vitality200 Energy200 Command
  1. R1500Lorencia · Dungeon · Devias · Lost Tower · Atlans · Tarkan · Icarus
  2. R5012,000Aida 1 · Aida 2
  3. R2,0016,000Kanturu Relics 1 · Kanturu Relics 2 · Kanturu Relics 3 · Kanturu Island · Swamp of Calmness · Raklion
  4. R6,00110,000Karutan 1 · Karutan 2 · Ferea
  5. R10,00115,000Nixies Lake · Deep Dungeon 1 · Deep Dungeon 2 · Deep Dungeon 3 · Deep Dungeon 4 · Deep Dungeon 5 · Kubera Mine I · Kubera Mine II
  6. R15,00120,000Kubera Mine III · Kubera Mine IV · Abyssal Atlans · Scorched Canyon · Crimson Flame's Icarus · Temple of Arnil
04
Moment to moment

Combat Loop

Personal Critical
Dark Flame
Fire Burst
  1. 01Attack personally while Dark Raven attacks on its own cadence.
  2. 02Build one Dark Flame whenever a personal attack is Critical.
  3. 03At 3 Flames, turn the next personal attack into Fire Burst.
  4. 04Consume the Flames, continue companion attacks and repeat.
05
Class abilities

Skills

Passive

Critical DMG Increase

Increases the Dark Lord's Critical Damage as Energy grows.

Active

Fire Burst

Critical hits build Dark Flame. At 3 Flames, the next attack unleashes Fire Burst.

06
Class-specific systems

Unique Mechanics

Lv1–100

Dark Horse

Permanent defensive companion; gains unmodified Base Map EXP from valid kills.

Attack every 1.50s

Dark Raven

Permanent offensive companion; attacks independently and never rolls Critical.

Dark Horse
Lv1–100
Permanent defensive companion; gains unmodified Base Map EXP from valid kills.
Dark Raven
Attack every 1.50s
Permanent offensive companion; attacks independently and never rolls Critical.
Dark Flame
0–3
Built only by personal Critical hits and consumed by Fire Burst.
Fire Burst
250% Damage
At 3/3 Dark Flame, the next personal attack releases the stored Flames and can Critical; a Critical Fire Burst does not create a new Flame.
07
Long-term growth

Progression

  • Gain 2 attribute points per Level and advance to Level 400.
  • Reset at Level 400 to earn 200 permanent attribute points while preserving invested attributes and long-term systems.
  • Use permanent growth to unlock later maps, then choose an eligible encounter your build can defeat reliably.
  • Dark Horse and Dark Raven each progress permanently to Lv100 from 3,200,000,000 EXP.
08
Where it excels

Strengths

  • Personal and companion Damage act together
  • Dark Horse adds permanent defensive scaling
  • Strong Critical Damage identity and repeatable Fire Burst
Trade-offs

Weaknesses

  • Five attributes divide the same point economy
  • Companions need long-term EXP progression
  • Command-heavy builds sacrifice personal Strength, Energy or Agility
09Runtime referenceAdvanced Details
Personal Damage
10 + STR × 0.60 + ENE × 0.40
Command does not enter this formula.
Critical Chance
Scales with AGI
Capped at 35%.
Critical Multiplier
Scales with ENE
Energy increases Critical strength.
Dark Horse EXP
3,200,000,000 to Lv100
Level is derived from permanent EXP.
Dark Raven EXP
3,200,000,000 to Lv100
Dark Raven attacks independently and cannot Critical.
10
Practical play

Tips

  • Use Command to support companions without abandoning personal Damage.
  • Treat Horse and Raven EXP as permanent progression across Reset, death and reconnect.
  • Dark Flame belongs to personal Critical attacks; Raven attacks cannot generate it.